
Planning Your Application
Chapter 4
4-24
Spaces within a text element, as between words, are shown as underline
characters on the development system.
Object Memory Usage
Following is a list of all the object types, and the minimum number of
bytes each one will use in your application file. The values listed do not
include an Object Name or descriptive text.
Table 4.J
Objects
and their Byte Requirements
This Object: Firmware Version
Number
Uses this many bytes:
Momentary Push Button - Normally Open All 24
Momentary Push Button - Normally Closed All 24
Latched Input Push Button All 26
Maintained Push Button All 24
Interlocked Push Button All 20
Control List Selector V1/V2
V3/V4/V5
30
31
Control List Selector w/ Enter V1/V2
V3/V4/V5
37
38
Set Bit Cursor Point All 18
Screen List Selector All 37 (plus 1 byte/selection)
Go To Screen Button All 13
Return To Screen Button All 12
Screen KeypadEnable Button All 11
Screen Print Button All 12
Small Keypad Screen Selector All 6
Large Keypad Screen Selector All 6
MultiState Indicator All 16 (plus 4 bytes/state)
List Indicator V1/V2
V3/V4/V5
16
27
Set Value Button All 20
Increment Value Button V1
V2/V3/V4/V5
20
24
Decrement Value Button V1
V2/V3/V4/V5
20
24
ASCII Display All 16
ASCII Input: Large, Touch Screen
Small, Touch Screen
Small or large, Keypad
V4/V5
V4/V5
V4/V5
27
106
78
Numeric Data Displays All 19
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