
Publication 2098-PM001E-EN-P — July 2002
2-46 Referencing the Motion Library
Move Status
long MoveAtSpeed(void);
Determines if a move is currently at the programmed speed.
Returns non-zero if move is at speed.
long MoveBufferFull(void);
Determines if the move buffer, opened with the MoveOpenBuffer
function, is full.
Returns non-zero if move is at speed.
long MoveInProgress(void);
Determines if a move is currently in progress.
Returns non-zero if a move is in progress.
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